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Can There Be A Perfect Roleplaying Game?
By Samuel Van Der Wall on March 8, 2010
One of the struggles my gaming groups have gone through ever since I started playing was finding ‘the perfect game’. We always seemed to be in search of a game that has the perfect setting and perfect system for our group. But

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  • Written by Samuel Van Der Wall 2 Comments
    Last Updated:: March 8, 2010
    One of the struggles my gaming groups have gone through ever since I started playing was finding ‘the perfect game’. We always seemed to be in search of a game that has the perfect setting and perfect system for our group. But does such a game exist? Can there be a perfect roleplaying game? I be...
  • Written by Samuel Van Der Wall 14 Comments
    Last Updated:: February 5, 2010
    I encourage both lovers and haters of D&D 4th Edition to read this article… I’ve had a thought rolling around in my head for the last year or so. Our gaming group has mostly been playing in two or three different Dungeons & Dragons 4th Edition campaigns. At first, many of us disliked t...
  • Written by John Lewis 6 Comments
    Last Updated:: January 31, 2010
    Over the years I’ve played with many different groups, used numerous systems, and gamed with more players than I can remember.  With very few exceptions I’ve enjoyed my gaming experiences, although in all honesty I’ve frequently thought about what it would be like to play in the “perfect”...
  • Written by Chris Stevens 16 Comments
    Last Updated:: January 26, 2010
    As a GM, how many times have your well-laid plans gone awry from a die roll? Me? Too many. Here are a few Rules on how to exert your over-arching authority, without losing any r-e-s-p-e-c-t.  First, start off your campaign by explaining your intentions. “Hey guys, before we start this campai...
  • Written by Chris Stevens 9 Comments
    Last Updated:: January 24, 2010
    In this past year I’ve had the pleasure of being in two different gaming groups at the same time. Both groups are pretty different with regard to play style, but both share a common theme. At some point or another, everyone displayed one or more traits of the Creative Roleplayer (and you only need...
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