Roleplaying Pro | Roleplaying Games, Miniatures, DnD, Gaming RSS

The Order of the d30

  • Written by Samuel Van Der Wall 2 Comments
    Last Updated:: December 22, 2008

    I was reading through some of the different blogs on the RPG Bloggers Network. Apparently a few roleplaying bloggers realized they all had a similar rule when it comes to d30’s, and they blogged about it.

    Jeff Rients at Jeff’s Gameblog discussed his use of a personal house rule regarding d30’s.

    The Big Purple d30 Rule
    “Once per session each player may opt to roll the Labyrinth Lord’s big purple d30 in lieu of whatever die or dice the situation normally calls for. The choice to roll the big purple d30 must be made before any roll. The d30 cannot be roll for generating character statistics or hit points”.

    Then sirlarkins over at The RPG Corner also noted his use of a similar rule.

    The Big Emerald d30 Rule
    “Once per session each player may opt to roll the referee’s big emerald d30 in lieu of whatever die or dice the situation normally calls for. The choice to roll the big emerald d30 must be made before any roll. The d30 cannot be roll for generating character statistics or hit points”.

    Zachary at RPG Blog II also uses the d30 in a similar way to the first two bloggers.

    d30 Rule
    “Once per game session, a player may choose to roll a d30 instead of any normal dice roll. This cannot be used for any purpose during character creation or for hit point rolls.”

    After realizing that they all use d30 dice in a similar way, Jeff Rients at Jeff’s Gameblog created the Order of the d30. The only requirement for membership is posting the coat of arms on their blog. So in an effort to go forth and bring awesomeness in the name of the d30, RoleplayingPro is supporting the cause.

  1. So does this mean you, as a GM, are going to have a rule-set and d30 usage chart for your games?

    ;)

  2. Sounds like a cool rule. However, the d30 is actually one dice piece I do not have… like, the only one.

Leave a Comment

CommentLuv Enabled
"));