Show Me The Gaming Props!
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Our current game master is running Dungeons & Dragons 4th Edition. He has always built some pretty good maps for us to play on, but this campaign he has stepped it up a notch. He’s been crafting some more 3D maps and props for us to play with. Honestly, it is pretty huge for us as players and really helps you visualize what is going on.
Here are a few pictures of the gaming props our game master has created for us in the last couple months.
This first one was his master creation. It actually was a three level dungeon area. Our group started at the bottom. As we looked up, we saw all types of undead who were hurling items down at us as we fought our way up. The culmination of the fight found us at the top, where the Paladin actually knocked one of the zombies off the third tier down to the lower level. It was a lot of fun actually watching him push the figurine off and watch it plunge to the ground.

This next one was a little more modest. We were at the base of a very large cave that went almost vertically straight up. Water dripped down into the cave forming a small pool at the bottom. We were just trying to get out of the dungeon and climb to safety. Lo’ and behold, we ran into our first baby dragon who had claimed the bottom of the pit as its home.

No medusa’s lair is complete without toilet paper roll pillars. This was another more modest setup that he made for us. When we walked in, we saw a bunch of statues and a strange woman faced away from us. Our poor Halfling NPC buddy decided to get stoned while we fought the lovely medusa.

The next one is one I have shown before. This was half of a setup castle that you can purchase and put together. It was pretty neat because this was the largest battle we ever got into. We went into the prison below it to rescue a specific person, but once we got out there were about 25-30 NPCs waiting for us.

This final one below is also one I have shown before. This was our game master’s first creation for us in this campaign. It was a simple two level warehouse, where the second level overlooked the first level. It was our first experience with how 3D maps really help with line of sight issues when you’re gaming.

Obviously our game master is pretty handy with arts of crafts. The maps really add a lot to the player experience. I can honestly say that this is one of the best campaigns I’ve ever played in. And all of the players in it will agree that gaming props really help with the flow of combat. I highly encourage you to try one in your campaign if you never have. It does take a little extra work, but it is worth the effort.
UPDATE: READER SUBMISSION
Here is a submission from one of our reader’s, Andy Venn. He writes, “Sometime ago our group had a short-lived Firefly campaign. One of the players in our group can build just about anything out of cardboard. He made this model of our Mid-Bulk Transport Ship “Calypso.” He took the floor plans form “Future Armada; Deluxe Starship Designs” by Ryan Wolfe. This is a set of 2D floor plans for a variety of starships. He took the floor plans from the Jo Lyn Starship to make then the interior decks. He then used the artwork to print the sides of the ship. He did this all freehand! Among his other creations was a to-scale pirate ship for our “Pirates of the Spanish Main” campaign.”


Other related posts:
(1) Basic Props – Picture Post
(2) Miniature Madness – Super Picture Post





January 15, 2009 at 8:52 am
I have to say, I wish I was that good at arts and crafts. I also wish I had the time to manufacture things like the props shown.
bonemaster’s last blog post..Odd Minotaur (Take 2)
January 15, 2009 at 8:59 am
If your group appreciate those elaborate setups, you should do it. In my case, it was a waste of time. My group just wanted something simple and functional.
January 15, 2009 at 9:13 am
Whoah. That’s awesome!
Is that foam core in the first pic?
Johnn Four’s last blog post..Guilds, Organisations, and other Bad Company
January 15, 2009 at 9:21 am
It is hard to see in the picture, but it is foam board. He took the time to draw 1″ squares on it before he started cutting it up, so we had movement squares. There were working stairs from level 1 to 2, and level 2 to 3. It was held up by a couple strong pieces of light wood that were all glued together. Couple that was an awesome background and setup, and it was a ridiculous encounter. One that all of us remember very, very well.
January 15, 2009 at 10:15 am
What’s the source of the Castle? It looks scratchbuilt, but from a PDF. I’ve seen lots of PDF terrain on sale in from various sources. Is this the case here?
January 15, 2009 at 10:39 am
I believe he bought the castle from RPGNow. Then he used a color printer to print it out on sturdy paper. He cut and folded where it told him to. Then you glue a few pieces together and you’re done. We actually only used half of the castle, just because it was easier for us to do the battle that way. We had to “imagine” the other half of it. It worked out great actually.
January 15, 2009 at 10:58 am
Thought so. It looks really good. Now that I have a dedicated game space myself, I’ll be doing the same thing for my players. I love PDF terrain, makes games so much better.
January 15, 2009 at 1:35 pm
That’s pretty freakin’ awesome. I don’t use mini’s that much in my games but this is pretty inspiring.
Jack Crow’s last blog post..Blogs I like and you should too
January 15, 2009 at 4:23 pm
Very nice work. And given the price of foamboard, far far cheaper (not to mention more rewarding) then the commercial products.
Hammer’s last blog post..R.I.P Patrick McGoohan (1928-2009)
January 15, 2009 at 5:18 pm
HOLY CRAP! That’s awesome!
How can I get into your group??? I mean, I’ll move and everything!
January 15, 2009 at 9:05 pm
Initially, these can take up some time, but we re-use them when appropriate. We have a few setups of modern houses that we’ve reused several times. So they don’t have to be a one-shot deal.
January 16, 2009 at 5:02 pm
I’ve got to say Kudos to Chris for all his efforts they really make for some memorable and fun games. I am constantly amazed at the effort and thought put into each and every game session. This campaign has been, by far, one of the most enjoyable ones!
I do agree with what was said above, if your group doesn’t appreciate it then you’re better off not putting in the time but I think you’d be hard pressed to find a group that wouldn’t appreciate this kind of detail and effort.
January 20, 2009 at 8:55 am
I love using props and building “sets”, unfortunatly I don’t ever seem to have enough time to build as many props as I would like.
Although I’ve got a few ideas for next week’s game!
John Lewis’s last blog post..Lessons Learned
April 15, 2009 at 7:23 am
!*%@&!
You guys are nuts!
I want to see more props. I never thought about taking things this far, this gives me some ideas. And if you don’t mind, I might rip a few of your prop ideas.
The three-level dungeon is awesome!
And the Spaceship? Unreal.
Hmmm, how to put them both into my D&D game…?
Great articles, guys. This is one of the few (only?) blogs that has something cool to say AND show, and isn’t concerned with putting up 50 advertisements.
Is there a way to get those skulls and counters? Where do you buy them?