» 2009 » January
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Game Controls – Modifying Your Gaming ExperienceOne of the most interesting ideas that I’ve read recently was something I found in my Spycraft v2.0 book. In their Game Control section, they have a section about campaign and session qualities. I know the idea of game controls probably isn’t unique to their game and setting, but it was the firs...
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Show Me The Gaming Props!Our current game master is running Dungeons & Dragons 4th Edition. He has always built some pretty good maps for us to play on, but this campaign he has stepped it up a notch. He’s been crafting some more 3D maps and props for us to play with. Honestly, it is pretty huge for us as players and ...
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Contest Results: Sundered Skies & Savage WorldsJanuary’s Sundered Skies & Savage Worlds contest had a total of 28 entries. I printed out a list of the names and whipped out a 30-sided dice. Here are the results! First Prize: Sundered Skies (Hardcover) – $35 value This prize goes to #19, Clay McGrew. Second Prize: Savage Worlds Exp...
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Contest Update: Win Sundered Skies & Savage Worl...See the original contest post: Contest: Win Sundered Skies & Savage Worlds The first official contest of 2009 at RoleplayingPro has just gotten a little better. I’ve been super happy with the positive comments, positive e-mails, and different suggestions on how to make this work well. I’ve ...
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Of Character Death and Tombstone GolemsFollowing on the heels of Sam’s GM screen article, and several of the comments posted thereafter, I began thinking about character death. I thought about how death impacts the game. Not just the effect on the player whose character died but also how it affects the story and the other players /...



