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Viewing Profile: John Lewis

About John LewisMy name is John Lewis and I’ve been roleplaying for quite awhile, since the early 80’s anyway and virtually all of that time has been as a game master. This is my first shot at blogging but I’m really looking forward to sharing some thoughts and ideas about the hobby. In the coming months I will be blogging about game mechanical design and theory, campaign construction, adventure creation, roleplaying tips and techniques, and of course the occasional rant about the things that drive me nuts about gaming and gamers. Myself included!

Latest Posts by John Lewis

  • The Gamemaster’s Arsenal: Shifting Paradigms [Part ...
    Written by John Lewis 4 Comments
    Last Updated:: September 6, 2009
    Welcome to The Gamemaster’s Arsenal, the column dedicated to arming GM’s everywhere with the skills, knowledge, and creative energy necessary to provide the best possible gaming experience for their players.  Regardless of rules, system, or genre, the Arsenal aims to give you a variety of tools...
  • The DM’s Call: Consequences
    Written by John Lewis 4 Comments
    Last Updated:: September 1, 2009
    Consequences are one of the primary elements featured in the Dungeons & Dragons campaigns I run.  I try to continually reinforce with the players that their actions have impact on the world around them.  I do this for two primary reasons: first, it influences the decisions made by the players,...
  • The DM’s Call: Information [part 2]
    Written by John Lewis No Comments
    Last Updated:: August 28, 2009
    A couple of weeks ago I wrote an article on managing the information characters acquire.  I talked about various ways to give out, control, manipulate, and use both information and misinformation to produce misconception and uncertainty.  I mentioned ways to keep players from thinking that everyth...
  • D&D 4E: What’s a Challenge?
    Written by John Lewis 9 Comments
    Last Updated:: August 24, 2009
    Recently, while discussing gaming with some friends two things suddenly occurred to me; first of all it seems all my conversations revolve around gaming, and secondly I realized that a lot of gamer miscommunication is a direct result of players defining things differently.  This pair of “revelati...
  • The DM’s Call: Information
    Written by John Lewis 3 Comments
    Last Updated:: August 18, 2009
    One of the players in my Friday night game is also the Dungeon Master of a separate game with a different group of players.  Over the past few weeks a couple of us from my group have been giving him some pointers and advice for running his game.  One of the topics that came up recently was the mul...
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