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Latest Posts by Chris Stevens

  • Everyone’s A Thief, So Steal This!
    Written by Chris Stevens 8 Comments
    Last Updated:: April 19, 2010
    A while back Sam gave me access to this blog and said that I had to start writing articles for him, if my characters were to survive in his campaigns.  Wait… no… he said I had to write articles for him if I were to survive.  So, wanting to survive, I tried my keyboard at a few articles...
  • GM FIAT, How To Railroad the Right Way
    Written by Chris Stevens 16 Comments
    Last Updated:: January 26, 2010
    As a GM, how many times have your well-laid plans gone awry from a die roll? Me? Too many. Here are a few Rules on how to exert your over-arching authority, without losing any r-e-s-p-e-c-t.  First, start off your campaign by explaining your intentions. “Hey guys, before we start this campai...
  • The Creative Roleplayer
    Written by Chris Stevens 9 Comments
    Last Updated:: January 24, 2010
    In this past year I’ve had the pleasure of being in two different gaming groups at the same time. Both groups are pretty different with regard to play style, but both share a common theme. At some point or another, everyone displayed one or more traits of the Creative Roleplayer (and you only need...
  • Let’s Demolish 4E with House Rules!
    Written by Chris Stevens 14 Comments
    Last Updated:: January 22, 2010
    I’ve said it before, I am the House-Rule King. I’ve taken games and cut them up, chewed them something fierce, and spit out what can only be described as a beautiful amalgamation of house rules, all in an effort to “improve” those games. Just ask my gaming group – th...
  • Wait! Don’t Optimize Your Character!
    Written by Chris Stevens 33 Comments
    Last Updated:: December 31, 2009
    I have many opinions, but not necessarily the smarts to keep them to myself. This might be one of those times… My current 4E character is not optimized. He is a “controller” type of class, but is not very good at being a controller. My favorite Shadowrun character was not optimiz...
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