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  • Roleplaying Nirvana
    Written by John Lewis 6 Comments
    Last Updated:: January 31, 2010
    Over the years I’ve played with many different groups, used numerous systems, and gamed with more players than I can remember.  With very few exceptions I’ve enjoyed my gaming experiences, although in all honesty I’ve frequently thought about what it would be like to play in the “perfect”...
  • GM FIAT, How To Railroad the Right Way
    Written by Chris Stevens 16 Comments
    Last Updated:: January 26, 2010
    As a GM, how many times have your well-laid plans gone awry from a die roll? Me? Too many. Here are a few Rules on how to exert your over-arching authority, without losing any r-e-s-p-e-c-t.  First, start off your campaign by explaining your intentions. “Hey guys, before we start this campai...
  • The Creative Roleplayer
    Written by Chris Stevens 9 Comments
    Last Updated:: January 24, 2010
    In this past year I’ve had the pleasure of being in two different gaming groups at the same time. Both groups are pretty different with regard to play style, but both share a common theme. At some point or another, everyone displayed one or more traits of the Creative Roleplayer (and you only need...
  • Let’s Demolish 4E with House Rules!
    Written by Chris Stevens 11 Comments
    Last Updated:: January 22, 2010
    I’ve said it before, I am the House-Rule King. I’ve taken games and cut them up, chewed them something fierce, and spit out what can only be described as a beautiful amalgamation of house rules, all in an effort to “improve” those games. Just ask my gaming group – th...
  • Roleplaying Pro 2009 Review
    Written by Samuel Van Der Wall 3 Comments
    Last Updated:: January 7, 2010
    The site is now fourteen months old. One year ago I set forth a few things I wanted to do with the blog. These were goals I wanted to accomplish in 2009. Let’s see how we did… Improved Blog Design (No Change) – The overall look of the blog hasn’t changed too much since its inception. I...

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