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  • Building Memorable D&D Characters: Race & Cla...
    Written by John Lewis 6 Comments
    Last Updated:: July 15, 2009
    Campaign longevity hinges on two important aspects of the game; having a DM that provides an interesting and compelling story and players that provide interesting and compelling characters.  This series of articles focus on the latter; building characters that have us wanting to know more about the...
  • Addressing Metagaming
    Written by John Lewis 10 Comments
    Last Updated:: July 12, 2009
    DM:      “From your vantage point you see two trolls cooking something over a fire pit.  Both wear what looks like leather armor and carry large two-handed weapons.  Two cave entrances behind them are dark but you can hear occasional noise coming from inside.  What are you guys doing?” ...
  • Back Behind the Screen, and in Front of the Computer
    Written by John Lewis 2 Comments
    Last Updated:: July 7, 2009
    Today is the first day in the past few months that I have been able to sit down at my computer and resume writing for RoleplayingPro.  Without going into details numerous family health issues have not only kept me from contributing articles but have also kept me from the game table.  Fortunately m...
  • How Versatile Is Your Gaming Group?
    Written by Samuel Van Der Wall 8 Comments
    Last Updated:: May 20, 2009
    Recently, I was unable to game master for our weekly gaming group. It wasn’t because I couldn’t show up. It wasn’t because we didn’t have enough players. It was because I had a very long week at work, and my wife and I are adjusting to a new addition to the family. Mentally, I wasn’t ...
  • When One Becomes Many
    Written by Samuel Van Der Wall 3 Comments
    Last Updated:: May 11, 2009
    For the last few weeks my gaming group has been between campaigns. The previous week some of the players suggested that I run a one-shot of either Star Wars D6 or Gamma World. Both of them sounded pretty fun to me. I decided to run Star Wars D6 though because the characters would only take a few ...

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