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  • Top 20 Gaming Tools & Accessories
    Written by John Lewis 18 Comments
    Last Updated:: April 15, 2009
    Following on the heels of the Top 25 Roleplaying Games post I thought I would create my own list of twenty or so.  Sam did a great job covering RPG’s in his post so I am going to cover RPG accessories.  Whether it’s something designed to make running a game easier or a prop to give my game som...
  • Experience Points: Fey Eye for the Shadar-kai
    Written by John Lewis 7 Comments
    Last Updated:: April 12, 2009
    Welcome to this week’s installment of Experience Points, the column that follows the ins and outs of my weekly Dungeons & Dragons campaign, Dark Legacy.    Before we begin let me elaborate on this week’s title.  During our last game one end of the table was busy debating with me about th...
  • Mess with Your Players’ Heads!
    Written by John Lewis 7 Comments
    Last Updated:: April 9, 2009
    Several of my past articles and numerous posted comments have all addressed the topic of how to get players more involved in a campaign beyond just actively pursuing the adventure at hand.  Although it would be great if players just wanted to be drawn into the campaign without effort it rarely ever...
  • Experience Points: Designing Dark Legacy
    Written by John Lewis 5 Comments
    Last Updated:: April 5, 2009
    Our weekly group was unable to play this past Friday night.  I’m sure we’re all familiar with the frustration of real life interfering with gaming but sometimes duty calls.  Although D&D will have to wait until next Friday this column still needs a topic for today.  So this week in Experi...
  • Class-Based Character Backgrounds for D&D
    Written by John Lewis 5 Comments
    Last Updated:: April 1, 2009
    In response to a comment posted in last week’s Experience Points column about character background, I offer up several answers to the question; “How did your character become a [insert class name here]? Here are a few ideas about the events and circumstance that may have lead to your character...

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