Featured Post
A while back Sam gave me access to this blog and said that I had to start writing articles for him, if my characters were to survive in his campaigns. Wait… no… he said I had to write articles for him if I were to su
Most Recent
-
I ran across an interesting article this week about the hobby game market. Although it is something that those that work in the industry may be familiar with, it may be new to other people that aren’t familiar with publications that discuss the industry as a whole. ICv2 is a site that covers inf...
-
Consequences are one of the primary elements featured in the Dungeons & Dragons campaigns I run. I try to continually reinforce with the players that their actions have impact on the world around them. I do this for two primary reasons: first, it influences the decisions made by the players,...
-
A couple of weeks ago I wrote an article on managing the information characters acquire. I talked about various ways to give out, control, manipulate, and use both information and misinformation to produce misconception and uncertainty. I mentioned ways to keep players from thinking that everyth...
-
Recently, while discussing gaming with some friends two things suddenly occurred to me; first of all it seems all my conversations revolve around gaming, and secondly I realized that a lot of gamer miscommunication is a direct result of players defining things differently. This pair of “revelati...
-
Recently, I was contacted by Black Orc Games about their miniature products. Prior to them contacting me, I was not aware of their company or the different games, miniatures, and products that they provide. Here is a little information about their company, the products, and the services they provi...




