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RPG Blog Carnival, May 2009: The Future Of Roleplaying

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  1. When it comes to topic of technology and table top gaming, then EpicWords.com is coming up more and more in conversation. It’s a relatively new service that provides an on-line home for your RPG, where your entire group can chronicle their adventure, track their loot, and plan the next game. Basic accounts are free.

    Thanks again to Sam for being the first to post a review.

  2. #2 SonofDayerethsMom says:
    May 1, 2009 at 8:56 am

    Although some people may not like it, 4th Edition Dungeons and Dragons is at the vanguard (as D&D usually is). They have put together a new mechanical paradigm that, while slightly more complicated than “I attack. I roll an 18. I do 7 points of damage”, it works well when you have learned it. People complain that the rules are light on roleplaying without realizing that tthat is Wizards of the Coast’s intention. Their game leaves roleplaying where it should be, in the hands of the players. Their support network game is unparalleled by any other RPG company out there and looks to be getting better with time, not worse or abandoned.

    There are areas I would like to see some minor improvement, but as I can’t offer a solution that improves on the game, I’ll keep mum on this one.

  3. @Sonof — 100% agree. Check out Newbie DM’s post recently on that exact topic. In fact, I’d go so far as to say that 4E is the New Old School. Rules for characters; not players. “Roleplaying is where is should be, in the hands of the players.” Well said.

    jonathan’s last blog post..Mordred — delayed till Monday

  4. @Jonathan. For months now I’ve been looking for the exact right phrase to articulate 4E and now you’ve beautifully provided one:

    Rules for characters; not players.

    Bravo my friend. This is exactly the paradigm shift I’ve been waiting for in gaming. I’ve long had the opinion that many of the games out there are trying to roleplay for you; mechanics for alignment, bonuses for “good roleplaying”, rules for personality, mechanical effects tied to personal quirks and traits etc. Even in 3e and earlier the game made certain roleplaying assumptions for you; paladins are always lawful and good and ride war-horses and rangers are always animal-companion loving nature oriented warriors to give just a couple of examples.

    In 4e the mechanics focus on simply what the mechanics need to focus on; how to move, the effect of a power, maneuver, or attack, and the general mechanical build of a class (i.e. lightly armored skirmisher, heavily armored tank, etc.). Everything else is left open for roleplaying. The 4e ranger is a great example of this; nothing in his mechanical build requires or really even suggests the ranger to be a woodsy scout type. The rules are just for a “lightly armored warrior that specializes in movement, maneuvering, and high damage strikes against single opponents”. You (the roleplayer) figure out what he is, what he believes in, where he’s from, and who he is. We’ll just call him a ranger to keep things simple and define the mechanic.

    I think the edition divide comes down to this in many ways. Some gamers want, or need a little “pre-packaged” roleplaying for their game and others (myself included) simply want the mechanics and we’ll provide the roleplaying. I’m not judging either need as superior to the other just pointing it out.

  5. Just published my contribution to the carnival:

    D&D 5ive: The Future of Gaming

    Mad Brew’s last blog post..Portrait of a Villain: Tyrant King

  6. @ Mad Brew – Pretty insightful view overall. I have to agree with you on a lot of points in your post, especially about Paizo, Green Ronin, and RPG bloggers.

    @ gleichman – I hope the future of gaming is brighter than the picture you paint! But I agree with you on D&D-esque games continuing to rule the industry. Personally, I’d like to see a change in that at some point but realistically I don’t see that happening.

    Also, everyone take note that your topics can be about anything related to “The Future Of Roleplaying”. You don’t have to just answer those questions I listed. They were food for thought.

  7. Another contribution to the blog carnival: The more things change…

    It will be interesting to see how many people’s predictions form a consensus opinion, and how many are diverse or even opposing!

  8. Here’s my submission to the carnival.

    http://www.bonescroll.net/node/249

    bonemaster’s last blog post..As I Gaze into My Crystal Ball

  9. My answers to the questions are at the future of roleplaying.

    This one is spawning a lot of follow-up articles, isn’t it?

  10. Hehe, I missed a few things in my first post, so I wrote a second post on that topic: http://www.stargazersworld.com/2009/05/12/the-future-of-roleplaying-2/

    Stargazer’s last blog post..The future of roleplaying #2

  11. Thanks again everyone for your contributions to this month’s Blog Carnival topic! For those of you that haven’t written about the topic this month, help keep ‘em coming.

  12. Here is the contribution from Dungeon’s Master:

    http://dungeonsmaster.com/2009/05/desktop-killed-the-tabletop-game/

    Wimwick’s last blog post..Monster Manual 2: An Early Review

  13. Heres my take on the subject….

    http://rpgbraindump.wordpress.com/2009/05/14/rpg-blog-carnival/

    ravenpolar’s last blog post..RPG Blog Carnival

  14. Thanks, this was fun!

    Here is my insane manifesto

    Ripper X’s last blog post..RPG Blog Carnival: The Future of Gaming

  15. Thank you everyone for making this such a successful topic. I am looking forward to the end of the month round-up! If you’ve been thinking about this topic and haven’t written on it yet, keep them coming!

  16. Here is my contribution to the blog carnival too:
    http://1001bobs.weegamers.com/2009/05/gaming-in-2019/

    Chris Cumming’s last blog post..Gaming in 2019

  17. Here’s my contribution to the RPG Blog Carnival for May 2009 (and my first one ever:

    http://madavid13.blogspot.com/2009/05/rpg-blog-carnival-5-thoughts-on-future.html

    Peace out,

    Mike David Jr.

    Mike David Jr,’s last blog post..RPG Blog Carnival: 5 Thoughts on The Future of RPGs

  18. I totally forgot to submit my post, which was done on The Core Mechanic!

    http://www.thecoremechanic.com/2009/05/golly-gee-future-of-rpgs.html

    Wyatt’s last blog post..Ladybird Chapter 2, Scene 4

  19. I posted about this topic just a few days before this carnival started. But this assignment gave me the chance to rethink and revise it. Here are my thoughts on it, although I stick to just two aspects of the future of roleplaying: http://inkwellideas.com/?p=370

    Joe Wetzel’s last blog post..Bright Future for Roleplaying Games

  20. My last minute entries which I’m lucky to have managed to cook them up before the deadline. One is a serious one while the other is….not so serious.

    http://questinggm.blogspot.com/2009/05/questing-for-future-of-roleplaying.html

    http://questinggm.blogspot.com/2009/05/in-grim-darkness-of-far-future-there-is.html

  21. @ Bob – Thanks, Bob. The post was updated to reflect the new link.

  22. Off topic – Help with PM?
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